A downloadable game for Windows

Current Progress

The game is currently in early development, and I am pleased to share the first public milestone with you—a Map Generation Demo. I hope you enjoy experimenting with it and stay tuned for future updates.

The game itself is already playable (and has even been playtested by friends), but I will upload it here a little later.

Follow this page on Itch.io, join Discord server where I post daily updates, and subscribe to my YouTube channel, where I plan to showcase the entire development process.

Mac and Linux builds will be available later

What is 8 More Lives?

Lead a hardened company of outcast cat mercenaries through a gritty, low-magic fantasy land in this turn-based tactical RPG. Recruit, train, and equip your soldiers of fortune — each with unique traits and scars from past battles. Carve out your reputation among rival warbands, tyrannical barons, and night horrors — every decision in battle matters. Forge your story in a procedurally generated open world campaign.

  • Lead the company of outcast mercenary cats
  • Low-magic dark fantasy world
  • Historical medieval weapons (including gunpowder) and armor
  • Procedural map generation
  • World simulation - factions, economy, crises, weather, and cataclysms
  • Battle map generation based on the Global map
  • Deep mechanics and character progression
  • Complex turn-based tactical battles
  • Diverse enemy roster
  • Dynamic event system

Developer Message

Hi! My name is Ivan ‘GospodinNoob’ Kapranov. I am a lead dev of ‘8 More Lives’ - a turn-based tactical RPG. You might know me from games of Luden.io - 'Learning Factory' and 'while True: learn()', or from my tabletop game Agon.

I am a fan of strategy games - Battle Brothers, XCOM, Total War, Civilization, Heroes of Might and Magic - and I’ve spent thousands of hours playing them. I have always wanted to make a strategy game with a living world and deep mechanics, especially with interesting terrain as a vital part of the map and combat (after all, Spartans fought at Thermopylae because of the terrain, right?).

I want to create a challenging game, with deep and varied character progression, interesting and ruthless combat, and procedural generation so that every playthrough feels unique. I hope to bring a few fresh ideas to the ‘mercenary squad simulator’ genre.

That’s why, a few years ago, I began this hobby project. I’ve spent a lot of time developing a world generation system designed specifically for landscapes based on elevation, weather, and temperature distribution, and making it come alive with a complex simulation system.

In this version, you can generate worlds and see a small part (about 5%) of the simulation at work—like day-night cycle, caravans, and roaming enemies.

P.S. Thank you for stopping by. I am really looking forward to releasing this game in Early Access in 2026. Please feel free to say hello here in the comments or on Discord - any feedback is super welcome.

Download

Download
Wallpapers.zip 3 MB
Download
8-More-Lives-Map-Generation-Demo.zip 204 MB

Install instructions

Download

Unzip

Launch

Development log

Comments

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(+1)

looks interesting, Ill be following to see how it goes.

(2 edits)

Glad you like it! You can join our Discord https://discord.com/invite/pxQcmTF5NQ, I will be posting development updates every day, and you can follow development more closely