With the new version, everything started working fine. The button I wrote about worked, and the collapse of Austria-Hungary collapsed with minimal delay, so I'm very grateful to you.
But I noticed something you missed in the game:
1. In the collapse of Austria-Hungary, Italy and Romania don't get Istria and Transylvania.
2. After the collapse of Austria-Hungary, I didn't notice any Southern Polish uprisings against Austria-Hungary or Western Ukrainian uprisings.
3. After the collapse of the Russian Empire, I noticed that Kuban and the Cossack Republic/Uprisings are missing, and also about Moldova. 4. In some countries, it was possible to create a state (for example, Austria could create Austria-Hungary), but there are also countries that cannot be created for them. For example: for Austria in (Austrian Empire), for Ukraine in (UNR/Ukrainian People's Republic), for Belarus in BNR, for Moldova in MDR, and for Greece in (Greater Greece, not Byzantium).
5. I noticed that on the map of Europe, the HRE was smaller than in Europe 4, and the borders are also imprecise.
Therefore, I ask you to correct or change something.
Hello, thank you for the feedback. I’ll keep it in mind, but I can’t promise it will be added soon, as there are higher-priority tasks, and the changes you mentioned require me to dive into history and take time to implement everything.
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
Hello! I made some changes to the game yesterday to fix the bug with the Chinese language. This fix will be included in the next update. If you’d like to test it and check whether it works for you, please send me a direct message on Discord (my username is jalhund) or email me at denis.makhortov@luden.io
The world map isn't available in the demo version of the game. Can you please provide more details about what lags during collapse? (Any info helps.) The bug with the province upgrade button should be fixed. Please update the game. If it’s still there, please provide your game version number.
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
Hello! I made some changes to the game yesterday to fix the bug with the Chinese language. This fix will be included in the next update. If you’d like to test it and check whether it works for you, please send me a direct message on Discord (my username is jalhund) or email me at denis.makhortov@luden.io
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
I was trying to make a World War II scenario and I had done all the events, It sadly didn't go as planned because the Ai kept declaring war each other (Iran declared war on the British empire in 1937). In the future would it be possible to make it so that the Ai cannot declare war on each other unless they have an event to do so?
A mí me encanta el juego probé la versión demo en el navegador pero cuando quise probarla versión demo en el ordenador descargada no me dejaba es lo único por el resto una chulada
I have question, Will you continue to do game updates? If so I have some Ideas.
1. update the peace deal system
2.add authoritarian democracy
3. add an ideology change event inside of the scenario editor(I was trying to make a cold war scenario and I was trying to make the Soviet union collapse)
Updating the peace deal system is something I’m considering for the future
Authoritarian democracy will not be added — it sounds a bit unclear for the game’s mechanics, and the number of political branches will stay the same (six is already a good balance)
The event editor already has a feature that allows you to change ideology
Im using windows and my pc specs are (amd ryzen 5 7600,32gb ddr5 ram,amd r9 380) the only thing that sucks in the pc is the gpu but other then that i have no idea why it doesent launch.
Is the MacOS version of the new update working? When I download and open it, it crashes. Is there something for me to do on my part? I have tried restarting the device.
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With the new version, everything started working fine. The button I wrote about worked, and the collapse of Austria-Hungary collapsed with minimal delay, so I'm very grateful to you.
But I noticed something you missed in the game:
1. In the collapse of Austria-Hungary, Italy and Romania don't get Istria and Transylvania.
2. After the collapse of Austria-Hungary, I didn't notice any Southern Polish uprisings against Austria-Hungary or Western Ukrainian uprisings.
3. After the collapse of the Russian Empire, I noticed that Kuban and the Cossack Republic/Uprisings are missing, and also about Moldova. 4. In some countries, it was possible to create a state (for example, Austria could create Austria-Hungary), but there are also countries that cannot be created for them. For example: for Austria in (Austrian Empire), for Ukraine in (UNR/Ukrainian People's Republic), for Belarus in BNR, for Moldova in MDR, and for Greece in (Greater Greece, not Byzantium).
5. I noticed that on the map of Europe, the HRE was smaller than in Europe 4, and the borders are also imprecise.
Therefore, I ask you to correct or change something.
Hello, thank you for the feedback. I’ll keep it in mind, but I can’t promise it will be added soon, as there are higher-priority tasks, and the changes you mentioned require me to dive into history and take time to implement everything.
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
Wishing Warnament better and better!
oh,god.picture……
Hello! I made some changes to the game yesterday to fix the bug with the Chinese language. This fix will be included in the next update. If you’d like to test it and check whether it works for you, please send me a direct message on Discord (my username is jalhund) or email me at denis.makhortov@luden.io
Can you fix the error in the demo version?
When I select scenarios, the world map appears, but it's unavailable. I mean, it didn't say there was no access to the demo version.
Also, in the demo version, during the collapse of Austria-Hungary, there's a lot of lag.
Another problem is with the province upgrade button; it often works. Please fix it.
The world map isn't available in the demo version of the game.
Can you please provide more details about what lags during collapse? (Any info helps.)
The bug with the province upgrade button should be fixed. Please update the game. If it’s still there, please provide your game version number.
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
Wishing Warnament better and better!
Hello! I made some changes to the game yesterday to fix the bug with the Chinese language. This fix will be included in the next update. If you’d like to test it and check whether it works for you, please send me a direct message on Discord (my username is jalhund) or email me at denis.makhortov@luden.io
Hello! It's me! I must apologize for not sending any messages over here for such a long time.
· The first picture is a map I created.
(Thank you so much for providing the map editor—it's fantastic that it works on both mobile and computer!)
· The second and third pictures show some bugs we encountered. They are quite severe.
The text display is experiencing issues like "missing" characters, "flickering," and "swapping" of strings.
This happens frequently with Chinese text. English and Russian are also affected, but with a lower frequency.
· Also, the font used for the war warnings doesn't feel quite right to us. The smooth/sleek style of the font is nice, but it seems to clip parts of the characters. For example, the Chinese character for "三" (three) can look like "二" (two).
Here are my personal suggestions for improvements:
1. Separate Display Mode: I would really like to see an optional display mode added to the settings. This mode would allow us to switch the text rendering back to the method used in version 0.2.48.48, or perhaps to a canvas-based method. My primary hope is for the text to be displayed completely and correctly, without missing characters or flickering.
(Or, add a display mode that directly uses the system's default font and font library, similar to how it's implemented in Unciv.)
2. War Warning Scenario Editor:
· The current character limit for inputting Chinese characters and punctuation is 200 (where both are counted as one character each). I hope this limit can be increased.
· It would also be great if it could support displaying line breaks and even allow scrolling up and down to view the text.
Thank you... and thank you for all your hard work!
Wishing Warnament better and better!
For a while it had stopped launching on Linux, but now it launches again after the official release. Bravo!
Quick Question!
I was trying to make a World War II scenario and I had done all the events, It sadly didn't go as planned because the Ai kept declaring war each other (Iran declared war on the British empire in 1937). In the future would it be possible to make it so that the Ai cannot declare war on each other unless they have an event to do so?
Yes, there will be a new bonus that disables diplomacy for a specific country for a certain number of turns
A mí me encanta el juego probé la versión demo en el navegador pero cuando quise probarla versión demo en el ordenador descargada no me dejaba es lo único por el resto una chulada
I don't know how similar the demo is to the full release right now, but the economy is unfortunately a mess, especially if you play as montenegro
I have question, Will you continue to do game updates? If so I have some Ideas.
1. update the peace deal system
2.add authoritarian democracy
3. add an ideology change event inside of the scenario editor(I was trying to make a cold war scenario and I was trying to make the Soviet union collapse)
Yes, the game will continue to receive updates!
About your suggestions:
Updating the peace deal system is something I’m considering for the future
Authoritarian democracy will not be added — it sounds a bit unclear for the game’s mechanics, and the number of political branches will stay the same (six is already a good balance)
The event editor already has a feature that allows you to change ideology
does age of history 3 finally have competition???
this is better than aoh3
bast game i've played so far
game not launching ):
Please provide more information. What platform are you using (Windows/Linux), and what are your computer's specifications?
Im using windows and my pc specs are (amd ryzen 5 7600,32gb ddr5 ram,amd r9 380) the only thing that sucks in the pc is the gpu but other then that i have no idea why it doesent launch.
Can we go to Discord or email? I'll send you a debug version to test whether it works or not, and what kind of error will appear in the console
happens on itch a lot. go into files and open the shortcut in the folde
Times up
57 more minutes
victoria como republica de weinar
Bro it keeps crashing
Demo version or full?
Full
That's MacOS issue, right?
no windows 7
Could we switch to Discord or email? I’ll send you a debug build so you can test if it works and see what error shows up in the console
Is the MacOS version of the new update working? When I download and open it, it crashes. Is there something for me to do on my part? I have tried restarting the device.
Hello. Could you provide a bit more info (demo/full/model of macbook)?