Movement and Monarchy - Update v0.9.11
Hey rulers,
This update brings a lot of exciting new features, of which many are related to Monarchic states and army movement in general. But as always, there's much more new stuff on the list of changes below!
NB: Most of the new content is also available in Warnament's free Demo on Steam! Don't forget to add Warnament to wishlist, too: this is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!
v0.9.11 Released!
- New political decisions were added for Monarchy: 'Return of feudalism', 'Return of serfdom', 'Abolish serfdom', 'Borrow from Merchants', 'Pay back the debt to the Merchants' and even 'Expel the Merchants' (so you don't have to pay back the debt). Another new interesting political decision: 'Annex a vassal through marriage'
- Added a bonus for Communism: increased shooting range for artillery
- A small element of randomness was added to the battles: now instead of showing the exact amount of troops needed for victory, an icon showing the chance of victory is displayed before the battle
- The Army movement menu was reworked to be more comprehensive and intuitive. All offensive and defensive buffs are now displayed, so that players can assess their chances for success correctly
- Pressing 'Alt' + RMB now allows you to move half an army to a selected province without calling for the army movement menu ('Ctrl' + RMB moves the whole army from one province to another)
- Added a contextual note on the screen when a player holds 'Alt' or 'Ctrl' key
- Improved tutorial, with more explaining text; additionally, all technologies required for completing the tutorial are now unlocked from the start
- If a player has a vassal, the latter generates points that get added to the overall victory rating
- If an ally frees one of your provinces from enemy forces, it now goes back to you, and not your ally
- In the Diplomacy menu, a player can now see requirements for points to sign a pact or alliance, and the conditions on which a vassal can start a rebellion
- If you provide another state with a huge amount of resources for free, the discontent among your population now increases
- Bots now better handle fighting wars on multiple fronts
- Various minor bug fixes of UI, bots, and processing battles
If you haven't done so already, please add Warnament to your wishlist on Steam. This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!
Want some more Warnament? We got you! Here's what you can do:
- Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
- Subscribe to our YouTube channel, and watch weekly videos about the development process
- Join our mailing list to get the latest news about the game
- Follow Warnament on Twitter
See you in 2 weeks, when the next Warnament update is out!
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A deep grand strategy video game that takes only minutes to start conquering the world. Comes with a scenario editor.
Status | In development |
Author | Luden.io |
Genre | Strategy |
Tags | Economy, grand-strategy, map, politics, Turn-based Strategy, War |
Languages | Czech, Danish, German, English, Spanish; Castilian, Spanish; Latin America, French, Dutch, Portuguese (Portugal), Portuguese (Brazil), Russian, Swedish, Chinese (Simplified), Chinese (Traditional) |
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